LISTA DE JUEGOS QUE REQUIEREN PIXEL SHADER OJO NO ESTAN TODOS
Alexander (needs confirmation)
Act of War: Direct Action
Battlefield 2
Black & White 2
Boiling Point: Road to Hell
Brothers in Arms: Road to Hill 30
The Chronicles of Riddick: Escape from Butcher Bay
Colin McRae Rally 2005
Deus Ex: Invisible War
Fable: The Lost Chapters
Lego Star Wars: The Video Game
Medal of Honor: Pacific Assault
Men of Valor
Pariah
Project: Snowblind (needs confirmation)
Prince of Persia: The Sands of Time
Psychonauts (can be launched with 3D-analyze)
Richard Burns Rally
Serious Sam 2
Silent Hill 3 (can be launched with 3D-analyze)
Silent Hill 4
Silent Hunter III
Star Wars: Republic Commando (can be launched with 3D-analyze)
Thief: Deadly Shadow
Tom Clancy's Splinter Cell: Chaos Theory
Tom Clancy's Splinter Cell: Pandora Tomorrow (can be launched with 3D-analyze)
Winning Eleven 8 (needs confirmation)
Chronicles of Narnia: The Lion, the Witch, and the Wardrobe
Doom 3 was widely expected to require DirectX 8.1 programmable pixel shader support since the GeForce 3 was used for development, however the widespread GeForce 4 MX forced developers to adapt Doom 3 for the MX cards.
GRAFICAS QUE SOPOTAN PIXEL SHADER
Version 1.1
nVidia GeForce 3 series
Matrox Parhelia series
SiS Xabre series
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Version 1.3
nVidia GeForce 4 Ti / Go 4200 series (not MX)
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Version 1.4
ATI Radeon 8500 - 9250 series
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Version 2.0
nVidia GeForce FX series
ATI Radeon 9500-9800 series
ATI Radeon X Series
Intel Graphics Media Accelerator 900 and 950 series
XGI Volari series
S3 Deltachrome and Gammachrome series
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Version 3.0
nVidia GeForce 6 series
nVidia GeForce 7 series
ATI Radeon X1000 series