sera?
http://ruliweb.dreamwiz.com/ruliboard/r ... s&main=nds
Nintendo Revolution Performance Specifications
* 4 symmetrical cores at 2.7GHz whit X2 per core
* Custom IBM PowerPC-based on Power5+ Technology
* VMX-128 vector unit per core
* 2 MB L2 cache
* 20 billion dot product operations per second
* Dual Core ATI Graphics Processor Based on X800XT
* 24 MB of embedded DRAM
* 128-way parallel floating-point dynamically scheduled shader pipelines
* Unified shader architecture
* 550 million triangles per second
* 24 gigasamples per second fill rate using 4x MSAA
* 86 billion shader operations per second
* 512 MB of Mosys 1T-SRAM developed in conjunction with NEC
* Unified memory architecture
* Memory Bandwidth Total 409.6 GB/S
* TotalOverall System Floating-Point Performance 2.26 teraflop
* Storage 512 MB Internal Flash Memory
* Format 12x dual-layer DVD-ROM (Custom Proprietary Disc Handles both 8 cm and 12 cm discs)
(Will need add-on to play DVD Movies)