por AtoMiC » 14-08-2003 01:20
Pos si miren aqui les va la historia:
"The launch of PlayStation was the culmination of a long-term plan to take a lead in the burgeoning videogames market. In 1988 Sony had entered into an arrangement with Nintendo to develop a CD-ROM drive for the 16bit Super Famicom, a console that was due on the market in 18 months time.
The technology that was responsible for this deal was Sony's and Philips CD-ROM/XA, an extension of the CD-ROM format that combines compressed audio, visual and computer data, allowing all to be accessed simultaneously with the aid of extra hardware. Sony also had plans to develop another Nintendo compatible machine, a self-contained entertainment system that would play both SFC cartridges and a new CD format designed and solely licensed by Sony. Called SuperDisc this proprietary format would also form the basis of Nintendo's own CD-ROM drive - PlayStation was born!
Sony had long recognized the potential to create a new kind of videogame on CD-ROM through its vast entertainment resources within Sony Music and Sony Pictures. As the PlayStation began to take shape, Nintendo felt increasingly sidelined and less relevant to Sony's plans. Nintendo perceived that Sony's success could threaten its survival and to the surprise and annoyance of Sony announced in 1991 that it had entered an agreement with Philips to develop a CD-ROM platform for Super Nintendo. After much legal wrangling Nintendo succeeded in extricating itself from the contract previously signed with Sony but the development of PlayStation continued on the basis that an agreement on the licensing of Nintendo CD Software would be reached.
At the end of 1992 Sony, Nintendo and Philips signed a deal whereby PlayStation would be able to run SNES CD-ROMs but left Nintendo with the sole rights to all its games. The version of PlayStation being developed at that time never made it into production. But, having come so far Sony were not about to abandon the idea completely and the engineers and designers went back to their drawing boards and started again.
When the PS-X surfaced in 1993 it took the industry pundits by storm. Sony had created its own thoroughbred games machine and advanced beyond existing formats. Sony had already learned the lesson that in addition to the best hardware it needed the support and recognition of the best Software developers. The company recruited the best and ensured that companies like Konami and Namco were involved from the earliest days. Sony knew that it would be a good move to use PlayStation as a breeding ground for Arcade products."
Esto es veridico aunque no muchos supieron yo tengo poco que me entere.
Última edición por
AtoMiC el 14-08-2003 07:27, editado 1 vez en total