Los rumores de que Squaresoft iba a aprovechar el motor gráfico, los personajes y en parte la histroria de Final Fantasy X para hacer una continuación resultaron AFORTUNADAMENTE ciertos!!!. www.gamers.com ha publicado un artículo donde la noticia es confirmada oficialmente.



Saldrá con algunas mejoras para PS2 el próximo marzo del 2003 en Japón. Por aqui en mi tierra lo recibiremos tan pronto lo tenga Estados Unidos, esperemos que Square no se tarde mucho para enviarlo a Europa y otros sitios.
A continuación está el artículo tal y como viene en gamers.com, espero que las fotos salgan también.
Square has finally unveiled the game many have been waiting and hoping against hope for -- Final Fantasy X-2. What it lacks in clever titling it makes up for in impact. For the first time, Square is providing a direct sequel to a Final Fantasy game, and one of the most successful and beloved in the series at that.
The game picks up two years after the conclusion of the original adventure. The main character this time around is Yuna. In Japan, when Final Fantasy X was re-released in an English-voiced "International" edition, Square included a teaser movie for "Final Fantasy X: Another Story", which featured a grainy video of a character that was almost certainly Tidus being held in a cell somewhere mysterious. When they see that footage, Yuna, Rikku and Wakka decide to come to their compatriot's aid, and the movie ends. It appears, as has always been suspected, that this was the setup for a new game. We do know that Rikku appears in one screenshot of those Square released.
What we don't know is what's exactly transpired outside of that teaser film. Yuna's new look is turning heads, but as she's half Al-Bhed, it's not too shocking. What we do know is a little more about what's happened to the world of Spira in the two years since Yuna and friends defeated Sin. With the fall of Yevon, machines have gone from anathema to prevalent enhancements of everyday life found at the various temples still dotting the landscape. Seaside town Kilika has been rebuilt after being destroyed by Sin's rage, and although the citizens lack leadership (and still, to some extent, clash with the outcast Al-Bhed) things are moving towards prosperity for the first time since the fall of Zanarkand.
Many enhancements are being made to the game, which sources at Square are quick to point out is a new adventure, not merely a rehash of Final Fantasy X. Gameplay will be changed by a number of new options: first and foremost is the addition of jumping and climbing in the game environments. While FFX-2 is not suddenly metamorphosing into an action game, enhanced interaction with the levels will allow for more emphasis on the game's locales and secret areas. It's a welcome change. Moreover, the game has an "Active Mode" in the battles, although it's still unclear what that means -- whether it's a return to the ATB system used from Final Fantasy IV-IX or something altogether new is unknown.
Given the quality of the title it descends from, and the rich world of Spira poised on a new beginning after the defeat of Sin, there is little doubt that Final Fantasy X-2 will join its predecessor as one of the top PS2 titles. For now, gaze at the screens that Square's released while we wait patiently for March, when the game debuts in Japan.
(C)2002 SQUARE
MAIN CHARACTER DESIGN: TETSUYA NOMURA
IMAGE ILLUSTRATION: (C)2002 YOSHITAKA AMANO
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Saludos
Daniel