Far Cry Vengeance (Wii)

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Far Cry Vengeance (Wii)

Notapor Kodiack » 22-09-2006 04:36

Primeras screens del juego:

[img]http://wiimedia.ign.com/wii/image/article/733/733951/far-cry-vengeance-20060921083020096.jpg[/img]
[img]http://wiimedia.ign.com/wii/image/article/733/733951/far-cry-vengeance-20060921083022237.jpg[/img]
[img]http://wiimedia.ign.com/wii/image/article/733/733951/far-cry-vengeance-20060921083023049.jpg[/img]
[img]http://wiimedia.ign.com/wii/image/article/733/733951/far-cry-vengeance-20060921083023893.jpg[/img]
[img]http://img855.imageshack.us/img855/9400/46842.jpg[/img]
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Notapor Pherseo » 22-09-2006 04:41

manejar este juego con el wiimando, tiene que ser increible xDD
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Notapor BalancePower » 22-09-2006 04:44

[color=blue]Aunque graficamente no se ve nada bien pero recordemos que asi inicio Red Steel y ahora se ve con graficas mucho mas superiores que las anteriores, asi que falta mucho para que mejoren las graficas que a mi parecer se ven inferiores a las de X-Box, y recordemos que Wii puede ser mas potente que X-box y puede hacer mucho mas que eso por las patentes de nuevas texturas. [/color]:wink:

Edit[color=blue]Como se jugara con el wii mando es otra de mis dudas, ojala y vendieran un arma especial junto con el juego. [/color]
[img]http://img249.imageshack.us/img249/5518/tmgs4tgs07directh264xh3hk4.gif[/img]
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Notapor ba-k » 22-09-2006 04:49

[color=#bc813b]xD tngo entendido q el wiimando es como una pistola (xD) con el boton de disparar abajo :think: no? [/color]
[img]http://i29.tinypic.com/2z3s4kw.jpg[/img]
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Notapor BalancePower » 22-09-2006 04:52

[quote="ba-k"][color=#bc813b]xD tngo entendido q el wiimando es como una pistola (xD) con el boton de disparar abajo :think: no? [/color]


[color=blue]bueno recordate que la pistola sera un accesorio extra que se combina con el Wii mando quedando el boton que mencionas justamente abajo para disparar,pero seria bueno que hicieran pistolas exclusivas para darle mas realze a cada juego.[/color]
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Notapor Pherseo » 22-09-2006 04:54

imagino que se jhugara igual que en reed stell, con el wiimando apuntas, y con el wiichaco te mueves.
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Notapor BalancePower » 22-09-2006 04:55

[color=blue]posiblemente sera identico pero recordate que red steel, tendra quizas otro tipo de movimientos por, el tiop de juego y accion.[/color]
[img]http://img249.imageshack.us/img249/5518/tmgs4tgs07directh264xh3hk4.gif[/img]
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Notapor Kodiack » 22-09-2006 05:00

Para aquellos que dominen el ingles aqui esta la entrevista de IGN a Fabrice Cuny diseñador del juego.

[quote]Far Cry Vengeance Interview
We've got all the Wii details you're looking for and first-ever Wii screenshots, too.
by Matt Casamassina
September 21, 2006 - Publishing giant Ubisoft is supporting Nintendo's Wii console with eight launch window games -- a number almost unheard of in the videogame industry. One of the first games to hit Wii courtesy the publisher is the officially titled Far Cry Vengeance. We've put together a new interview with the Wii version's designer, Fabrice Cuny. And yes, we've also posted first-ever Wii screenshots. But before we get to any of that, we've got a few basic game details for you.

Far Cry Vengeance follows Jack Carver as he fights to stay alive in a tropical environment filled with militant baddies. Jack must use a variety of weapons -- and even some super powers -- to figure out exactly what he's stumbled into and to put things right again. The Wii version of Unleashed uses Nintendo's Wii-mote and nunchuk controllers to further enhance the way the game is played, enabling a higher degree of control sensitivity than previously possible on home consoles. The game also boasts new maps, characters and weapons.

IGN Wii: Can you explain to gamers completely unfamiliar with the Far Cry franchise what it's all about?

Fabrice Cuny: Far Cry is a first person shooter that takes place in a gorgeous tropical setting. The story follows Jack Carver, just a normal guy who retired with his boat to live a peaceful life. Trouble always seems to find Jack Carver, no matter where he goes. While on the island he becomes a victim of scientific experimentation and since then he possesses feral powers.

IGN Wii: There are so many versions of Far Cry, including Instincts, Evolution and Predator. Where does the Wii version fit in?

Fabrice Cuny: When the Red Steel team exclaimed how cool it was to play an FPS on the Wii, we did a bit of investigating and we heard that Nintendo fans wanted to play this game. To bring Far Cry to the Nintendo console for the first time, we proposed how we could bring it to the Wii in a fresh and unique way. Early on Nintendo had touted the Wii controller as being excellent for an FPS game, and we wanted to allow people to experience Far Cry in this way. Far Cry Vengeance is the Wii's exclusive episode which builds upon Far Cry Instincts Evolution and expands to include a new storyline, new maps, and new weapons.

IGN Wii: Ubisoft's North American president said there is a fresh storyline for the Wii game. What is it?

Fabrice Cuny: I don't want to spoil the whole story, but Far Cry Vengeance's background is inspired by Far Cry Instincts Evolution. We added more depth and elements in the storyline; for example Jack Carver will meet a new character called Kien Do, he is the Governor's chief lieutenant. Bodyguard, adviser and assassin, he is also the unofficial chief commanding officer of the country's army and police force. When need be, he can act as judge, jury and executioner.

IGN Wii: There are apparently new maps for the Wii build. What can we expect to see?

Fabrice Cuny: You will be able to see three new maps: Tourist Resort, an abandoned World War II base and a petrol refinery. Each environment has its own identity, like in the Tourist Resort map where Jack will fight his opponents in a luxurious hotel.

IGN Wii: There are also new characters and weapons in the Wii version. Can you give us a few examples?

Fabrice Cuny: Right now we can't reveal anything about new characters in the story, however we can tell you that new weapons included will be a machete, Bull44 large-caliber revolver, G18 automatic rifle, and a few more.

IGN Wii: The Wii has been described as more powerful than the original Xbox, but not as powerful as Xbox 360. What type of visuals can we expect from the Wii version of Far Cry?

Fabrice Cuny: Overall the Wii is more powerful than an Xbox, even if the Xbox can do some stuff that the Wii can't. But remember the Wii is more focused on its unique gameplay using the Wii controller and not on power. We can expect a game as beautiful as what we used to see on Xbox.
IGN Wii: Will the game run at 60 frames per second?

Fabrice Cuny: Like the previous titles, Far Cry Vengeance will be running at 30 frames per second to ensure stability.

IGN Wii: Tell us about the control scheme. How are you using the Wii controller to enhance the experience?

Fabrice Cuny: While I can't list all the moves you will be able to perform with the Wii controller, here are a few examples: you can jump by lifting the nunchuk controller, you will zoom with your weapon without pressing a button just by moving your Wii Remote controller forward, you can kill an enemy with a machete by making a slashing move with the Wii Remote controller...

IGN Wii: How are you using the nunchuck attachment, if at all?

Fabrice Cuny: The Nunchuk controller will be used to control player's actions movements around the map such as crouching, driving, and shooting.

IGN Wii: How will melee be handled with the Wii controller?

Fabrice Cuny: By making a slashing move with the Wii controller you can kill enemies using a machete or feral attack using predatorine.

IGN Wii: Will Far Cry Wii's controls rival that of a PC mouse/keyboard setup, in your opinion?

Fabrice Cuny: While you will be using two independent peripherals (Wii Remote controller and the nunchuk controller together), the experience is completely different from that of a mouse/keyboard. We are not attempting to reproduce the same feeling as playing an FPS on the PC. We want to propose to the gamers a gameplay dedicated for the Wii controllers.

IGN Wii: Will the Wii version of the game run in progressive scan and 16x9 widescreen modes?

Fabrice Cuny: Yes, Far Cry Vengeance will support progressive scan and 16:9 widescreen modes.

IGN Wii: Tell us about Far Cry Wii's multiplayer mode.

Fabrice Cuny: The game will feature a split screen multiplayer mode, but I can't talk too much about it because we are still exploring the possibilities.

IGN Wii: Will there be an online component?

Fabrice Cuny: We are exploring the possibility to have an online multiplayer mode, so I can't talk too much about it.

IGN Wii: Are you planning to take advantage of WiiConnect24 to offer upgrades and other downloads to Wii Far Cry owners?

Fabrice Cuny: Like the online multiplayer, we are still exploring the possibilities.

IGN Wii: Will Far Cry for Wii feature e level creator?

Fabrice Cuny: Unfortunately, Far Cry Vengeance won't feature the map editor.

IGN Wii: How big is the Wii Far Cry development team and how long have you been working on the game?

Fabrice Cuny:We started working on Far Cry Vengeance at the same time as Predator. More than 60 people are working on the title.

IGN Wii: What do you think of the Wii hardware and the controller?

Fabrice Cuny: In term of gameplay, the Wii is absolutely stunning. Far Cry Vengeance will be more immersive than ever, imagine now you can make a slashing movement to perform a Feral Attack. The controls were designed to really take advantages of the Wii controllers.

IGN Wii: Thanks Fabrice. Finally, any final words for fans anticipating Far Cry's arrival on Wii?

Fabrice Cuny: We worked hard on this game, we are really glad that Nintendo's fans will be able to discover the Far Cry Universe and we hope that you will enjoy it as much as we enjoy creating it.
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Notapor Pherseo » 22-09-2006 05:03

casi kodiak :oops:
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Notapor Raistlin Majere » 22-09-2006 11:44

Gráficamente es hasta peor que la versión Xbox. Espero que sea una versión muy prematura.
¡Sacúdete el miedo! ¡Mira al frente! ¡Avanza! Nunca te detengas. Retrocede y morirás. Duda y morirás.
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