por Flagstaad » 29-09-2006 17:14
Es curioso que Fatal Inertia este tan adelantado y aun asi es posible que no aparezca en el lanzmiento de la consola, les adjunto una nota acerca de los problemas que esta teniendo el titulo (o tenia hasta el TGS):
"I just got out of a group interview with the producers of Koei's Fatal Inertia and Bladestorm: The Hundred Years' War where they told the group that the company's first racing game wouldn't make the November Japanese launch. Citing problems with the Unreal Engine 3.0, the group was actively working to remedy their development delays to ship the former launch title before the end of '06.
When I asked about internet multiplay for the futuristic racer, the producer told us he was "dreading this question", as issues they were having with their middleware platform was causing delays, but was quick to stress that Sony and Epic were working quickly to help them get back on track. It sounded like online play is still being planned, but not a definite. Bladestorm online play sounds like it won't be happening due to bandwidth issues.
Further, both games will be 720p and only Fatal Inertia is currently taking advantage of the PS3's tilt controller.
Both games are PlayStation 3 exclusives at this point, but the company indicated they're in discussions with Microsoft to bring the game to their platform as well. Koei devs drove home the point multiple times that they're looking to appeal to Western tastes, so don't be surprised when the 360 announcement hits."