Busco compañeros de Party para WORLD OF WARCRAFT

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Busco compañeros de Party para WORLD OF WARCRAFT

Notapor Daniel » 29-05-2003 02:56

Hola a todos y todas

Pues estoy buscando futuros compañeros para jugar World of Warcraft, la salida de este juego está para el 1 de enero del 2004, es cuando Blizzard realizará el lanzamiento a nivel mundial.

Qué es este juego? Bueno, es una juego multijugador masivo en línea de rol o en Inglés Massive Multiplayer Online Role Playing Game MMORPG, el cual permitirá a miles de jugadores de todo el planeta unirse en un mundo virtual enorme con el fin de vivir miles de aventuras.

El juego saldrá para PC y además de la conexión a Internet se deberá pagar una tarifa a Blizzard para poder conectarse, pero la experiencia vale cada centavo.

Los que se animen, favor escribir en este post, necesito saber el país de origen y discutir a que hora se podrían conectar y otros detalles. Los party tienen un tamaño máximo de 5 personas. Por supuesto uno puede jugar solo pero es más divertido jugar en compañía de personas que hablan tu idioma y que conoces.

Además, para que se den una idea más clara de lo que será el juego y los increíbles gráficos con que cuenta, pueden descargar cinemas de www.blizzard.com

Voy a publicar a continuación las preguntas más frecuentes que le hacen al equipo de desarrollo de Blizzard sobre este juego, a mí me aclaró muchas dudas.

General

What is World of Warcraft?
World of Warcraft is a Massively Multiplayer Online Role Playing Game (MMORPG). In World of Warcraft, thousands of players will have the opportunity to adventure together in an enormous, persistent game world, forming friendships, slaying monsters, and engaging in epic quests that can span days or weeks.
What is an MMORPG?
MMORPG stands for massively multiplayer online role-playing game. In an MMORPG, thousands of players exist in the same game world at the same time. This creates an incredibly rich and active environment in which interesting things are constantly taking place. MMORPGs provide thousands of hours of game play, with a nearly infinite variety of goals to achieve across a vast world covering miles of land and sea. For World of Warcraft, we will also be adding new content on a regular basis, thus ensuring that there will always be new adventures, new locations, new creatures, and new items to discover.

When will the game be released?
We have not yet announced a release date for World of Warcraft. MMORPGs are vast and complex; we want to make sure that we take the time necessary to develop a game that will meet the high standards that our developers and fans have come to expect from Blizzard games.

How will World of Warcraft differ from other MMORPGs?
World of Warcraft will differ from other MMORPGs in many ways. One of our main goals is to ensure that players can enjoy World of Warcraft without having to invest huge amounts of playtime. Players will be able to complete quests and experience the world at their own pace-whether it be a few hours here and there, or week-long adventuring marathons. Additionally, our quest system will provide an enormous variety of captivating quests with story elements, dynamic events, and flexible reward systems. World of Warcraft will also feature a faster style of play, with less downtime and an emphasis on combat and tactics against multiple opponents. We also plan to incorporate several unique features, which we'll disclose throughout the course of development.

Will there be monthly fee to play the game?
Yes; however, we are still investigating our business model and have not yet determined what the fee will be.

Why isn't World of Warcraft free?
World of Warcraft will require a fee to play. This fee will be used to support the costs associated with the high-quality levels of service, support, and ongoing content creation that we are planning for World of Warcraft.

How will the game be distributed or sold?
Gamers will be able to purchase World of Warcraft at retail outlets, online sites, or directly from Blizzard Entertainment. However, in order to play you will need to sign up for a monthly account.

Will players have the opportunity to provide feedback about the development of the game?
Yes. Players will always be able to share their input via the Battle.net forums and beta testing. We also plan to devise additional methods for players to communicate with the developers

Features

Will there be Cinematic sequences in the game?
Yes. The Blizzard Film Department will create cinematic sequences for World of Warcraft. We do not anticipate, however, that the game will have as many as our previous games due to the nature of Massively Multiplayer Role Playing Games. You can see the first cinematic for World of Warcraft on the movies page.
How do mounts work in World of Warcraft?
World of Warcraft offers a variety of mounts for the different races of Azeroth (the world on which the game takes place). For example, Humans generally ride horses, and Orcs tend to favor their trusted wolf mounts. Mounts are a great way to travel the world for mid-to-high-level characters. With extensive training, riding specialists will be able to use mounts not generally available to their particular race, but this ability will be rare.

What are cities like in World of Warcraft?
The cities in World of Warcraft are large, sprawling areas, each with their own distinctive architecture and style. Cities are where players go to train in their professions, shop for rare goods at local vendors, develop their trade skills, obtain new and exciting quests, buy and sell goods with other players, construct and maintain their personal dwellings, and sometimes, even participate in unique city adventures.

Will clans and guilds be formally supported in the game?
Yes. We fully intend to support a full-featured community. Specific details regarding clans and guilds will be released in the months ahead.

How do guilds work?
Players can band together to form guilds, which are large social groups, in order to help each other progress in the game. Players get to choose an emblem and color combination unique to their guild, embroidered on special guild tabards that players can display proudly over their characters' armor.

Will there be a Buddy or Friend list?
World of Warcraft will include a full-featured Friends interface with a number of different features for managing your interaction with the online community.

Will players be able to drive or ride vehicles/mounts?
We plan to include several personal modes of transportation, including horses, wolves, and more. We also plan to include many vehicles including ships, zeppelins, and Gryphons that will provide quick and easy travel throughout the world.

Will there be player housing?
We would like to include player housing, but it is too early to determine whether doing so would be plausible.

Will there be a bank? How much will it hold?
Yes, there will be a bank with ample storage space to hold multiple player items. This option will allow players to store as many items as they need without requiring them to create additional characters to store surplus items.

Will there be a Hardcore Mode?
No. Hardcore Mode is a feature in the Diablo universe.


Technology

What are the game's system requirements?
We have not yet finalized the system requirements for World of Warcraft. As with our past games, our goal is to ensure that the game will run on a wide variety of 3D cards and at a wide range of processor speeds.
For what platforms will the game be available?
The game will be available on PCs and the Macs. We are developing both versions simultaneously and will be shipping them at the same time, as with our other recent games.

Does the game require a 3D accelerator?
Yes, the game will require a 3D graphics card. Again, we will support a wide range of 3D cards.

Will the game be playable over a modem?
Yes.

What is the camera perspective of the game?
The game supports 1st- and 3rd-person cameras. Players will be able to utilize the mouse wheel to choose the camera angle they prefer for their situation and switch between cameras on the fly.

What kind of weather effects will there be in the game?
Players will experience numerous changes in weather throughout the world. The game features dynamic skies and clouds giving players the ability to actually see clouds begin to form and coalesce into stormy weather. Snow, rain, and fog are just some of many additional weather effects players can expect to find in the game.

Realms

How do the World of Warcraft gameplay servers relate to Battle.net and/or the Diablo Realms?
The World of Warcraft servers will utilize an entirely new network architecture that has been designed from the ground up specifically for this style of gameplay. We created this next-generation architecture by incorporating our vast knowledge of multiplayer gaming along with our numerous Battle.net and Diablo experiences.
Where will servers be located?
World of Warcraft servers will be located around the globe in order to support our gaming community worldwide.

How many players will you support?
Players will be divided into several Realms, each realm comprising a complete version of the game world. The development team is currently finalizing the number of players that will occupy a Realm.

Will there be a limit to the number of players on a Realm?
We are currently evaluating the optimal number of players per Realm. Our plan is to create a solution that fosters a sense of community and helps to prevent overcrowding. We understand fully that the number of players on a server directly impacts this and will be working closely with the community during the beta test program to fine tune this number.

Will player names be unique on each Realm?
Yes. In order to promote individuality, World of Warcraft will feature an advanced naming system allowing players to create a unique name for their characters on each Realm.


Gameplay

Is Blizzard aware of some of the game play problems that have been prevalent in other MMORPGs?
Yes. Blizzard employees are gamers first and foremost, and we have played more than our fair share of existing Massively Multiplayer games. We tend to agree with MMORPG gamers on the strengths and weaknesses of the genre to date. We will strive to advance the genre by both building on its positives and improving its negatives.
How will you prevent camping and kill stealing?
We limit camping and kill-stealing issues by "instancing" certain areas of the game. An instance is a section of dungeon or outdoor area that is private. No other players, unless they are part of your group, can enter your instance of the dungeon/outdoor area. There are also plenty of non-instanced common areas where players can meet and adventure together.

How do you prevent camping and kill stealing in non-instanced areas?
Competition over rare item drops and quest items is the primary cause of camping and kill stealing. In World of Warcraft, many rare item drops are not exclusive to any one creature. Several creatures will have a chance of dropping the same item. If the required item is a quest item, the player can join a group of other players on the same quest and seek the item together with them. Every player on the quest will receive a copy of the quest item from the monster or location where it was found.

Will there be other things to do besides leveling?
There will be a huge variety of things to do to keep players from feeling like they just have to grind through one creature battle after another. Characters can craft items, fight in vast battles against other players, establish homes, and explore distant lands. Even when players do fight monsters, it will often be as part of a quest, or in search of special ingredients for their crafts.

Is there a way to finish World of Warcraft? How long can I play?
There will be thousands of hours of game play in the shipping game, and nearly infinite goals for players. Because we'll have a live team regularly adding new quests, creatures, and items, the game will never truly end.

Will there be a party system for group adventuring?
Yes.

How large is the party size for players?
Currently, the party size is five players, and the game is generally balanced for groups of five. Smaller groups can still be quite successful, and regardless of the group's size, everyone in the group will be able to make important contributions. Also, players will be able to "link" groups in order to form larger parties for raids or guild activities.

Will you be able to randomly find items, and if so, will these items be classified as in Diablo II (Rare, Unique, etc.)?
Monsters will have treasure that characters can loot, but these will be drawn randomly from a specific item class for that monster type. We do not expect to have the same vast amount of random items as in the Diablo series, but we will have items that are rare and even some that could be truly unique by limiting them to only one per server.

Will there be ranged weapons? Can Dwarves use Guns?
Yes. Different classes can use a variety of ranged weapons, such as bows, crossbows, and yes, even Dwarven muskets.

How and where can I bind?
Players can bind at bindpoints, which are scattered throughout the land. Anyone can bind at these locations, regardless of class or race.


World

When in the timeline does World of Warcraft take place?
World of Warcraft takes place four years following the aftermath of Warcraft III: Reign of Chaos™, when a great tension has settled over the ravaged world of Azeroth.
What continents are in World of Warcraft? Will they be familiar to fans of the Warcraft RTS series?
Currently, players will be able to explore the lands of Azeroth, Khaz Modan, Lordaeron, and the newly discovered lands of Kalimdor. Players familiar with the Warcraft series will find that we have depicted nearly every location from the Warcraft universe in World of Warcraft.

How many continents/islands will there be? How big will the world be?
World of Warcraft will be vastly larger than any other universe found in previous Blizzard games. In World of Warcraft, players can expect to journey through the familiar lands of Azeroth, Khaz Modan, and Lordaeron, to name a few. The game will also feature several uncharted and exotic new lands. We are expanding the Warcraft universe because we believe that a critical part of the MMORPG experience is the ability to journey through robust new lands. Our goal is to create a vast new world filled with adventure and excitement, while keeping the game fully populated to support a strong sense of community.

Will World of Warcraft mix with Warcraft III? If there are new foes, do they include the Undead or Burning Legion?
World of Warcraft will be set in lands both familiar and new to long-time players of the series. It is difficult to discuss the World of Warcraft story without giving away the plot for Warcraft III. We can say that Azeroth will experience significant changes and be a very different world than Warcraft fans know today. And, while there will be plenty of recognizable characters and places to explore, we think that the balance between discovering what is known and what is different is something that players will really enjoy.

In regard to the inclusion of the Undead or Burning Legion, you will just have to wait and see...

Will there be "zones" in World of Warcraft?
World of Warcraft will not feature "zones" in the traditional sense denoting loading screens between each area of gameplay. Our plan is to incorporate different regions of the world for players to explore, each with their own distinct look and theme. Questing through the majority of these regions will be seamless, however, certain regions may require a short load time.

Will you be able to visit the familiar locations from Warcraft, Warcraft II and so on?
Most definitely. Players will explore the ruins of old battles, interact with legendary heroes, and visit many of the locations that have made the Warcraft series so memorable.

Will there be water-based, interactive environments?
Yes.

Will there be advanced areas or dungeons for high-level players?
Yes. The game will feature a wide range of content suitable for all levels and types of players, allowing both casual and hardcore gamers to enjoy their gameplay experience.


Characters

What races can you play in World of Warcraft?
The game currently features Humans, Orcs, Tauren, Night Elves and Dwarves. Additional races will be announced throughout the course of development.
Who are the Tauren?
The Tauren are a mighty race of nomadic tribesmen who live on the dusty plains of a faraway land. These noble, bull-like hunters have lived in harmony for countless generations and are threatened only by the periodic raids of marauding centaur herds.

Will there be more than the five races in the game?
Yes, there will be additional races in the game. Please visit our World of Warcraft website for future announcements regarding additional races.

Does each race have unique properties?
Yes. Each race in the game will have access to racial skills, abilities and equipment.

What classes will be available in World of Warcraft?
So far, we have announced that World of Warcraft will include Warriors, Mages, Druids, Hunters, Warlocks and Shamans. New classes will be revealed in the months to come.

Will there be different starting locations?
Yes. Each race will have a unique start location.

Will there be multiple characters per account?
Yes. Players will be able to create multiple characters per account.

Will I be able to customize the look of my character?
Yes. We feel that one of the most important features in World of Warcraft will be character customization. Therefore, we are committed to giving players a wide variety of character modification options including hairstyle, hair color, skin color, tattoos and faces.

Will characters require food and water to survive?
A character will never be required to eat or drink. Nor will there be negative consequences for not consuming food and water. While the specifics have not been determined, there will be benefits associated with eating and drinking.

Will characters be able to swim?
Characters will be able to swim, and World of Warcraft will have underwater environments to explore.

Will characters age?
Characters will not get older as they progress in the game.

Will a character's gender have any effect on its stats?
No. Males and females will be equally effective in all areas of the game.

What classes will be offered?
We will make announcements regarding character classes throughout the course of development.

Will the classes be based on Warcraft units?
Some of the classes in the game will be similar to units found in the Warcraft series. Certain additional classes will also be included that are unique to World of Warcraft.

Will you have a skill-based or level-based system?
Our goal is to incorporate the best elements of both skill-based and level-based systems. This means that players will be able to gain levels and gain abilities based on their class as they level up through the game. Players will also be able to acquire additional skills through other gameplay methods such as seeking mentors or by completing quests. These extra skills may not always be related to the player's class.

How does the skill system work?
Characters will have access to a huge variety of both class-specific skills (class skills) and general-use skills (secondary skills). Class skills are determined by your character class and are an integral part of your character. For example, a warrior's sword skill, axe skill, and mace skill are all considered class skills. There will also be a wide variety of secondary skills available, so players will be able to uniquely flavor their characters. Examples of secondary skills might include first aid, lock picking, riding, fishing, and herbalism, to name a few.

How do you improve your skills?
Players will improve their characters' skills through a combination of usage and leveling. A character's level determines the maximum potential for any given skill, while actually using a particular skill determines the current proficiency in that skill.

Will players be able to create their own items using trade skills?
World of Warcraft will feature a wide variety of trade skills giving players the ability to interact with the world and the opportunity to create numerous unique items. Announcements regarding specific trade skills will be released during the course of development.

How do spells work?
All of the character classes in World of Warcraft have access to spells and/or special abilities. As a character levels, they can purchase, train, research, or simply find new spells and add them to their spell book and/or ability book. Casting spells and using special abilities generally requires mana and may sometimes require one or more reagents.

Will there be emotes such as waving, bowing, etc?
We expect to have a full spectrum of role-playing emotes within the game.


Combat

How does combat work? What makes it different from combat in other MMORPGs?
In general, combat in World of Warcraft is faster paced than it is in other MMORPGs, without being a "clickfest." When a character attacks a creature, he or she enters into combat mode. In combat mode, the character automatically and repeatedly attacks the target creature, but the player is responsible for timing the use of spells and special abilities to be maximally effective. Warriors and other melee classes will have a host of combat abilities that they can employ while fighting, whereas magic users will be able to cast a plethora of spells.
Will the game feature hack and slash combat like Diablo?
While combat is fast paced, there will also be tactical decision making and strategy elements required to win each fight.

Will the game be a "potionfest" RPG?
No. Health and mana regenerate naturally over time, and players will not be required to drink potions to restore either. That being said, having potions is a useful way to further minimize downtime (at some cost). However, most consumable items have cooldowns to prevent them from being consumed in rapid succession.

What type of PvP will you offer?
We know that the player vs. player (PvP) option is very important to many gamers. Therefore, we plan to incorporate a form of player conflict into the World of Warcraft. However, players who do not wish to be participate in PvP combat will not be required to do so. The PvP system will be incorporated in a consensual way that will be fun for those who wish to take part in this form of combat. Announcements regarding PvP options in the World of Warcraft will be announced in the months ahead.

How is death handled in the game?
A character will remain where he or she died for a reasonable amount of time (to allow for possible resurrection) or until the player chooses to "release" the character. After the player releases the character or the designated amount of time has passed, the character will reappear at a bind point with all of his or her equipment safely intact. Although there might be some penalty attached, our goal is to make sure that a character's death is not overly frustrating for the player.

Miscellaneous

Do you plan to create additional content after the game is released?
Yes. We are completely dedicated to evolving the world with additional content after the game ships. Our plan is to keep an active in-house development team dedicated to providing new content on a regular basis. Our plans include opening new lands, introducing new monsters and items along with incorporating new quests and ultimately evolving the overall story of the World of Warcraft.
What is a Game Master (GM) and how will they enhance my gameplay experience?
In World of Warcraft, Game Masters or GMs are members of our customer support department who will be responsible for assisting players with questions regarding gameplay and/or technical issues. We understand the importance of customer support and community building, therefore this will be one of our primary focuses during the beta test program and after the product goes live.

What will you do to prevent cheating?
The development team is currently doing everything it can to eliminate the possibility of cheating. Also, because the game requires gamers to have a personal account to play, we will be able to identify and track cheaters much more closely.

Will players be able to host small (8 players max), temporary servers on their own machine?
We will not allow players to run their own servers for World of Warcraft. A massively multiplayer online role-playing game demands a high level of server security and a well-connected community to flourish and evolve. We are focusing all of our networking efforts on creating such an environment.

Will you guys be beta testing World of Warcraft, and how do I sign up?
Our beta tests have included public participation for several years now, and World of Warcraft will be no exception. In fact, it will probably be our largest and most extensive beta test ever. It is far too early to know the specifics for the beta, but make sure to check in at www.blizzard.com for future details.

When will the beta start?
The beta is expected to begin in Q3 (sometime between August and October), and it will be done in stages. That is all the information we have at this time; please watch the World of Warcraft site for any news regarding the beta.

Tomado de www.blizzard.com
PlayStation ID: Balargon

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Notapor Super Mario » 15-06-2003 19:19

Hola Daniel, si consigo cracker el juego sere tu compañero de equipo y si no lo consigo pues me lo compro.
[img]http://www.fygeditores.com/imag/mario.jpg[/img] Its a-me, Mario!
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Notapor YaW » 15-06-2003 19:55

[quote="Daniel"]El juego saldrá para PC y además de la conexión a Internet se deberá pagar una tarifa a Blizzard para poder conectarse, pero la experiencia vale cada centavo.

[color=darkred]Encima que pagas las 8000 pelas por el juego (50 €) tienes que pagar una tarifa para jugar O.O venga ya eso es un robo, me parece que los de blizzard se han pasado, ni coste de servidores ni nada eso es un robo y lo demas son tonterias. Yo jugare pero solo si sale algun crack o algo como para el everquest, no estoy dispuesto a pagar por jugar a un juego que ya he pagado...[/color]
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Notapor Querubin » 15-06-2003 22:17

¿ Que tal esta el everquest? ¿y de donde me lo puedo descargar gratis con un servidor que me admita sin pagar?
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Notapor YaW » 15-06-2003 22:26

[color=darkred]Yo me lo descargue con el emule[/color]
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Notapor ThauN » 07-11-2004 18:41

t lo descargas con el emule... pro y la cd key xDDD???

daniel no se si t abras pasado por aki pro mtt en [url]http://www.wow-esp.com[/url]q hay muxa peña (toda española o de abla española^^)

venga nus vcemus
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Notapor Angel of Death » 08-11-2004 19:31

[color=red]Mas de un anno... esto mme deprime!

CLOSED![/color]
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